
Create in Core - Core Games
Core offers polished game starter templates including Team Deathmatch, King of the Hill, Battle Royale, Dungeon Crawler, Racing, and more. Game frameworks allow Creators to launch into the game …
Core Games
Core makes it possible by giving beginners and pros alike the power of Unreal in an accessible interface. You have access to hundreds of free, high-quality music, sound and art assets, and built-in …
Download Core - Core Games
Minimum System Requirements CPU: Intel Core i5-7400 or AMD equivalent RAM: 8 GB GPU: NVIDIA GeForce GTX 1050 Ti or AMD equivalent OS: Windows 10 64-bit
Installing Core - Core Documentation
Once the download finishes, open the CoreLauncherInstall.exe file to install the Core Launcher. Click the Core Launcher icon from your Desktop to update to the latest version of Core.
System Requirements
Below are the minimum and recommended system requirements to run Core. As every PC is unique in terms of hardware, components, software, and tuning, your ability to run Core may vary depending …
Intro to Scripting - Core Documentation
The goal of this doc is to introduce the central ideas of what a script is and how they are used to make games in Core. If you have no experience with programming, or understand some code but not how …
Scripting in Core (Beginner) - Core Documentation
Feb 3, 2022 · This tutorial introduces the basics of creating scripts in Core, using the Lua Programming Language. You do not need to know how to program to start this tutorial.
Core API - Core Documentation
Sep 10, 2022 · At a high level, Core Lua types can be divided into two groups: Data structures and Objects. Data structures are owned by Lua, while Objects are owned by the engine and could be …
Weapons Reference - Core Documentation
Jul 29, 2021 · There are two ways to create weapons in Core: modifying one of the weapon templates that is included in Core Content, or using an empty Weapon Gameplay Object and creating one from …
Build Your First Game - RPG! - Core Documentation
Aug 22, 2022 · Open the Materials folder in Core Content and select the Material to use for the ground section. Drag that Material into the selected floor tiles, or into the Properties window, in the Floor …