The Khronos Group today released OpenGL 4.5, the newest version of the industry standard 3D programming API. The new version contains a mix of features designed to make developers’ lives easier and to ...
Using OpenGL and GLUT, you can increase the speed of your image processing by using the power inside your system's GPU. Video games have been making full use of GPUs for years. Now, even nongraphical ...
OpenGL is a well-known standard for generating 3-D as well as 2-D graphics that is extremely powerful and has many capabilities. OpenGL is defined and released by the OpenGL Architecture Review Board ...
At the moment, there is no easy way to test Vulkan versus OpenGL ES 3.1 on Android. My go to 3D engine Unreal Engine does not support the Android-24 API, so while Vulkan is technically supported, I ...
The Asahi Linux project for Apple Silicon Macs has just become conformant to OpenGL 4.6 and OpenGL ES 3.2, surpassing Apple's current support. Apple moved away from OpenGL support after it began to ...
When we spoke of Steam for Linux yesterday, many of our readers were wondering just how competitive OpenGL is these days when compared against Direct3D. This can be quite the tricky question as, when ...
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