In Minecraft and many other video games, RTX, also known as ray tracing, is a rendering method that allows for a more realistic depiction of light, including creating independent light rays that can ...
Hitem3D also says it supports USDZ, and a workflow that uses geometry + reference images to generate textures — positioning it as a way to “revive” existing models, not just create new ones. A deeply ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results